Concept
Secret Wizard Corporation is a small prototype game designed and created in two weeks by Nishchal Bhandari, Isaac Rosado, Pravina Saratunga, and Rachel Thornton for the MIT class CMS.611/6.073 Creating Video Games. The game is designed as a flow puzzle game with the addition of magical powers to help when players get stuck. To be successful, players must balance their actions between traditional pipe rotations and magical abilities. The goal for this project was to develop a semi-polished game prototype that featured an interesting trade-off as a mechanic.
Technologies Used
Secret Wizard Corporation was built using Phaser, an HTML5 game framework. The game should run well on most systems using any modern browser.